Toolkit

HOW TO PITCH, BUILD, AND DOCUMENT YOUR GAME

Digital support for game design students and educators

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Playbooks
Key Deliverables
Tools
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Playbooks
Key Deliverables
Tools
  • HvA Game Project Playbook

    Playbooks
  • Digital Prototype Checklist

    Key Deliverables
  • Game Concept Document

    Key Deliverables
  • Game Design Document

    Key Deliverables
  • Paper Prototype (boardgame) Checklist

    Key Deliverables
  • Pitch document

    Key Deliverables
  • Pitch Presentation

    Key Deliverables
  • Breaking the Game

    testing
    Tools
  • Bring your Theme to Life

    Tools
  • Concept Frenzy

    concepting
    Tools
  • Core Mechanics Diagram

    Tools
  • Create your Manifesto

    Tools
  • Finding Experts

    Tools
  • Following the Game

    testing
    Tools
  • Game Design Moodboard

    Tools
  • Guerrilla testing

    Tools
  • Learning Card

    testing
    Tools
  • Learning through Association

    Tools
  • Playtest questionnaire

    Tools
  • Satellite Mechanics

    concepting
    Tools
  • Steal Like an Artist

    Tools
  • Test Card

    testing
    Tools

ABOUT

Game Design Toolkit is an ongoing, growing project by Karel Millenaar, Nicky Heijmen, and Coline Pannier. Aiming to support game design students and educators, this toolkit provides descriptors and how-to’s to strengthen various phases of development.