Toolkit
HOW TO PITCH, BUILD, AND DOCUMENT YOUR GAME
Digital support for game design students and educators

-
HvA Game Project Playbook
Playbooks -
Digital Prototype Checklist
Key Deliverables -
Game Concept Document
Key Deliverables -
Game Design Document
Key Deliverables -
Paper Prototype (boardgame) Checklist
Key Deliverables -
Pitch document
Key Deliverables -
Pitch Presentation
Key Deliverables -
Breaking the Game
testingTools -
Bring your Theme to Life
Tools -
Concept Frenzy
conceptingTools -
Core Mechanics Diagram
Tools -
Create your Manifesto
Tools -
Finding Experts
Tools -
Following the Game
testingTools -
Game Design Moodboard
Tools -
Guerrilla testing
Tools -
Learning Card
testingTools -
Learning through Association
Tools -
Playtest questionnaire
Tools -
Satellite Mechanics
conceptingTools -
Steal Like an Artist
Tools -
Test Card
testingTools
ABOUT
Game Design Toolkit is an ongoing, growing project by Karel Millenaar, Nicky Heijmen, and Coline Pannier. Aiming to support game design students and educators, this toolkit provides descriptors and how-to’s to strengthen various phases of development.